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	<title>Comments on: Video: Gunning down civilians in &#8220;Call of Duty 4&#8243;</title>
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		<title>By: Iraptus</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2944091</link>
		<dc:creator>Iraptus</dc:creator>
		<pubDate>Fri, 13 Nov 2009 08:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2944091</guid>
		<description>&lt;strong&gt;SPOILERS&lt;/strong&gt;

Okay, I&#039;ve played through to the mission (&quot;No Russian&quot;) where this takes place.  First and foremost, you are very strongly warned when starting the game that some missions are very disturbing and that can disable them with no penalty.  Second, the context is that you are an undercover agent trying to stop this Russian ultranationalist terrorist and are warned by your superiors that the mission will be extremely difficult to live with, but many more lives will be saved in the long run by taking down the cell.  During the massacre, which is extremely disturbing, you are not obligated at any point to take part, so you don&#039;t get &quot;points&quot; or credit of any kind from killing civilians -- it is, in COD series style, mostly a cinematic mission where the point is to watch (in this case, in horror).  At the end of the mission, tour character is then promptly murdered by the terrorists in order to implicate the United States in the massacre (the name of the mission, &quot;No Russian,&quot; refers to an order the terrorist gives at the beginning of the mission -- he orders no one to speak in Russian so the survivors won&#039;t think that Russians committed it).  The briefing for the next mission then strongly implies that this incident will be the focus for the ultranationalists picking fights with the United States directly, so it&#039;s intended to be 1. highly disturbing and 2. set up the M.O. for the rest of the game&#039;s conflict.</description>
		<content:encoded><![CDATA[<p><strong>SPOILERS</strong></p>
<p>Okay, I&#8217;ve played through to the mission (&#8220;No Russian&#8221;) where this takes place.  First and foremost, you are very strongly warned when starting the game that some missions are very disturbing and that can disable them with no penalty.  Second, the context is that you are an undercover agent trying to stop this Russian ultranationalist terrorist and are warned by your superiors that the mission will be extremely difficult to live with, but many more lives will be saved in the long run by taking down the cell.  During the massacre, which is extremely disturbing, you are not obligated at any point to take part, so you don&#8217;t get &#8220;points&#8221; or credit of any kind from killing civilians &#8212; it is, in COD series style, mostly a cinematic mission where the point is to watch (in this case, in horror).  At the end of the mission, tour character is then promptly murdered by the terrorists in order to implicate the United States in the massacre (the name of the mission, &#8220;No Russian,&#8221; refers to an order the terrorist gives at the beginning of the mission &#8212; he orders no one to speak in Russian so the survivors won&#8217;t think that Russians committed it).  The briefing for the next mission then strongly implies that this incident will be the focus for the ultranationalists picking fights with the United States directly, so it&#8217;s intended to be 1. highly disturbing and 2. set up the M.O. for the rest of the game&#8217;s conflict.</p>
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		<title>By: Iraptus</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2943584</link>
		<dc:creator>Iraptus</dc:creator>
		<pubDate>Fri, 13 Nov 2009 02:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2943584</guid>
		<description>This is actually &lt;em&gt;Call of Duty: Modern Warfare 2&lt;/em&gt;.  &lt;em&gt;COD4&lt;/em&gt; was two games ago.  They stopped using the numbers; the previous game was &lt;em&gt;Call of Duty: World at War&lt;/em&gt;.  If they were still counting, this would be &lt;em&gt;Call of Duty 6&lt;/em&gt;.

I haven&#039;t played the game yet (though I already bought it), but the COD series is known for immersive scenes, putting you in strange situations where you are one of the bad guys, or which are deliberately disturbing.  For example, &lt;em&gt;COD4&lt;/em&gt; opens with you being a Middle Eastern dictator captured during a coup and assassinated.  Another scene, later in the game, involves you dying after a nuclear explosion -- there&#039;s nothing you can do about it.  It doesn&#039;t totally surprise me that they&#039;d do something like this (one of the early audio-only trailers depicts what clearly turned out to be this scene).  Not having played the game, I&#039;m not even sure that you&#039;re forced to open fire yourself -- you may just be along for the ride.</description>
		<content:encoded><![CDATA[<p>This is actually <em>Call of Duty: Modern Warfare 2</em>.  <em>COD4</em> was two games ago.  They stopped using the numbers; the previous game was <em>Call of Duty: World at War</em>.  If they were still counting, this would be <em>Call of Duty 6</em>.</p>
<p>I haven&#8217;t played the game yet (though I already bought it), but the COD series is known for immersive scenes, putting you in strange situations where you are one of the bad guys, or which are deliberately disturbing.  For example, <em>COD4</em> opens with you being a Middle Eastern dictator captured during a coup and assassinated.  Another scene, later in the game, involves you dying after a nuclear explosion &#8212; there&#8217;s nothing you can do about it.  It doesn&#8217;t totally surprise me that they&#8217;d do something like this (one of the early audio-only trailers depicts what clearly turned out to be this scene).  Not having played the game, I&#8217;m not even sure that you&#8217;re forced to open fire yourself &#8212; you may just be along for the ride.</p>
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		<title>By: Cylor</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2942312</link>
		<dc:creator>Cylor</dc:creator>
		<pubDate>Thu, 12 Nov 2009 21:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2942312</guid>
		<description>&lt;blockquote&gt;This just struck me…isn’t that what does/will happen to Jihadist apologists, that they’re just shot last?

Interesting perspective, that makes you actually believe Infinity Ward really gets it, when you also include their lionization of the military.

Miss_Anthrope on November 12, 2009 at 2:34 PM&lt;/blockquote&gt;
It does, doesn&#039;t it?</description>
		<content:encoded><![CDATA[<blockquote><p>This just struck me…isn’t that what does/will happen to Jihadist apologists, that they’re just shot last?</p>
<p>Interesting perspective, that makes you actually believe Infinity Ward really gets it, when you also include their lionization of the military.</p>
<p>Miss_Anthrope on November 12, 2009 at 2:34 PM</p></blockquote>
<p>It does, doesn&#8217;t it?</p>
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		<title>By: Khorum</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2941678</link>
		<dc:creator>Khorum</dc:creator>
		<pubDate>Thu, 12 Nov 2009 19:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2941678</guid>
		<description>Videogames are just the newest media for mass entertainment. 

It&#039;s no more surprising that games developers will grow  towards producing games that shock, thrill, inspire and titillate just like the pioneers of cinema moved from producing 30-second nickel odeons that travelled with circuses to the sprawling $300-million dollar blockbusters we&#039;ve all grown up accepting as legitimate expressions of art and culture.

And just as with Cinema there will be those who pique the most carnal human responses for profit.  Already there are thousands of pornographic videogames ranging from the simplistic to some that are &lt;a href=&quot;http://www.telegraph.co.uk/technology/4611161/Rapelay-virtual-rape-game-banned-by-Amazon.html&quot; rel=&quot;nofollow&quot;&gt;so realistic and brutal that there has been legislation banning them from export&lt;/a&gt;.  And we&#039;ve all become familiar with games that are designed specifically to target its core audience for maximum appeal: violent action games and the males 18-35 who play them.

That demographic is key to divining the future of gaming and it also provides the answer to the perceived oversaturation of violent videogames.   You see, Videogames surpassed cinema in gross revenue back in 2001 (it&#039;s roughly double today) but it has done that with ONLY the males 18-35 market.  Those games which have a broader appeal to women and others are slowly proving to be more and more successful (the Sims is a collossal success and its playerbase boasts a much larger proportion of women).  

But then again film audiences are well-distributed across genders and we don&#039;t exactly have a shortage of brutish and violent movies either.

It might be because boys are awesome and girls are lame.</description>
		<content:encoded><![CDATA[<p>Videogames are just the newest media for mass entertainment. </p>
<p>It&#8217;s no more surprising that games developers will grow  towards producing games that shock, thrill, inspire and titillate just like the pioneers of cinema moved from producing 30-second nickel odeons that travelled with circuses to the sprawling $300-million dollar blockbusters we&#8217;ve all grown up accepting as legitimate expressions of art and culture.</p>
<p>And just as with Cinema there will be those who pique the most carnal human responses for profit.  Already there are thousands of pornographic videogames ranging from the simplistic to some that are <a href="http://www.telegraph.co.uk/technology/4611161/Rapelay-virtual-rape-game-banned-by-Amazon.html" rel="nofollow">so realistic and brutal that there has been legislation banning them from export</a>.  And we&#8217;ve all become familiar with games that are designed specifically to target its core audience for maximum appeal: violent action games and the males 18-35 who play them.</p>
<p>That demographic is key to divining the future of gaming and it also provides the answer to the perceived oversaturation of violent videogames.   You see, Videogames surpassed cinema in gross revenue back in 2001 (it&#8217;s roughly double today) but it has done that with ONLY the males 18-35 market.  Those games which have a broader appeal to women and others are slowly proving to be more and more successful (the Sims is a collossal success and its playerbase boasts a much larger proportion of women).  </p>
<p>But then again film audiences are well-distributed across genders and we don&#8217;t exactly have a shortage of brutish and violent movies either.</p>
<p>It might be because boys are awesome and girls are lame.</p>
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		<title>By: Miss_Anthrope</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2941601</link>
		<dc:creator>Miss_Anthrope</dc:creator>
		<pubDate>Thu, 12 Nov 2009 19:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2941601</guid>
		<description>&lt;blockquote&gt;

I played COD4 and dont recall this part in the game. This must be an add-on.

tx2654 on November 12, 2009 at 1:08 PM&lt;/blockquote&gt;

That&#039;s MW1...we&#039;re discussing COD 6/MW 2...hubby just got to Part 3, so he&#039;s already played the massacre at the airport.  He didn&#039;t like it...wondering if I should give him the spoiler???  &gt;:)</description>
		<content:encoded><![CDATA[<blockquote>
<p>I played COD4 and dont recall this part in the game. This must be an add-on.</p>
<p>tx2654 on November 12, 2009 at 1:08 PM</p></blockquote>
<p>That&#8217;s MW1&#8230;we&#8217;re discussing COD 6/MW 2&#8230;hubby just got to Part 3, so he&#8217;s already played the massacre at the airport.  He didn&#8217;t like it&#8230;wondering if I should give him the spoiler???  &gt;:)</p>
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		<title>By: Miss_Anthrope</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2941588</link>
		<dc:creator>Miss_Anthrope</dc:creator>
		<pubDate>Thu, 12 Nov 2009 19:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2941588</guid>
		<description>&lt;blockquote&gt;No, you do NOT have to actually participate in the slaughter yourself; but you do have to walk along with the butchers, and watch what they are doing. The real kicker, of course, is that no matter what you do (or don’t do), at the end of the mission, the leader of the group turns around and kills YOU, last.

Cylor on November 12, 2009 at 9:01 AM&lt;/blockquote&gt;

This just struck me...isn&#039;t that what does/will happen to Jihadist apologists, that they&#039;re just shot &lt;strong&gt;last&lt;/strong&gt;?  

Interesting perspective, that makes you actually &lt;em&gt;believe&lt;/em&gt; Infinity Ward &lt;strong&gt;really&lt;/strong&gt; gets it, when you also include their lionization of the military.</description>
		<content:encoded><![CDATA[<blockquote><p>No, you do NOT have to actually participate in the slaughter yourself; but you do have to walk along with the butchers, and watch what they are doing. The real kicker, of course, is that no matter what you do (or don’t do), at the end of the mission, the leader of the group turns around and kills YOU, last.</p>
<p>Cylor on November 12, 2009 at 9:01 AM</p></blockquote>
<p>This just struck me&#8230;isn&#8217;t that what does/will happen to Jihadist apologists, that they&#8217;re just shot <strong>last</strong>?  </p>
<p>Interesting perspective, that makes you actually <em>believe</em> Infinity Ward <strong>really</strong> gets it, when you also include their lionization of the military.</p>
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		<title>By: spmat</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2941467</link>
		<dc:creator>spmat</dc:creator>
		<pubDate>Thu, 12 Nov 2009 19:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2941467</guid>
		<description>&lt;blockquote&gt;I even got dizzy watching the vid. Weird, I just stick to strategy games now.

UncleZeb on November 11, 2009 at 8:13 PM&lt;/blockquote&gt;
&lt;a href=&quot;http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness&quot; rel=&quot;nofollow&quot;&gt;Simulation sickness&lt;/a&gt;. Very common. Depends on motion clues from your environment.</description>
		<content:encoded><![CDATA[<blockquote><p>I even got dizzy watching the vid. Weird, I just stick to strategy games now.</p>
<p>UncleZeb on November 11, 2009 at 8:13 PM</p></blockquote>
<p><a href="http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness" rel="nofollow">Simulation sickness</a>. Very common. Depends on motion clues from your environment.</p>
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		<title>By: tx2654</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2941031</link>
		<dc:creator>tx2654</dc:creator>
		<pubDate>Thu, 12 Nov 2009 18:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2941031</guid>
		<description>I played COD4 and dont recall this part in the game. This must be an add-on.</description>
		<content:encoded><![CDATA[<p>I played COD4 and dont recall this part in the game. This must be an add-on.</p>
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		<title>By: Moesart</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940991</link>
		<dc:creator>Moesart</dc:creator>
		<pubDate>Thu, 12 Nov 2009 18:00:53 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940991</guid>
		<description>The graphics are nice. I&#039;m still working my way through GTA4.

Just walking around killing gets boring, though. See GTA. There has to be some gameplay eventually.

Seeing the usual pompous types put video games down is amusing. The hypocrisy they display, it&#039;s comical.</description>
		<content:encoded><![CDATA[<p>The graphics are nice. I&#8217;m still working my way through GTA4.</p>
<p>Just walking around killing gets boring, though. See GTA. There has to be some gameplay eventually.</p>
<p>Seeing the usual pompous types put video games down is amusing. The hypocrisy they display, it&#8217;s comical.</p>
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		<title>By: joeindc44</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940638</link>
		<dc:creator>joeindc44</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940638</guid>
		<description>that&#039;s a pretty nasty piece of work and it&#039;s still disturbing a day later.</description>
		<content:encoded><![CDATA[<p>that&#8217;s a pretty nasty piece of work and it&#8217;s still disturbing a day later.</p>
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		<title>By: Enrique</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940552</link>
		<dc:creator>Enrique</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940552</guid>
		<description>Grand Theft Auto is way worse than this.  And way more fun.  I&#039;m playing &quot;Ballad of Gay Tony&quot; right now, great stuff.</description>
		<content:encoded><![CDATA[<p>Grand Theft Auto is way worse than this.  And way more fun.  I&#8217;m playing &#8220;Ballad of Gay Tony&#8221; right now, great stuff.</p>
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		<title>By: Tremmy</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940534</link>
		<dc:creator>Tremmy</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940534</guid>
		<description>Does it really matter who you are shooting or blowing up?  It is a game that is rated M for mature.  If you are a parent and buy it for underage kids its your fault.  It is a game about shooting people yet depending on who the person is, that makes repulsive.  Cool game, just like cool movies, they do extreme things to sell and it works esp. cause it suckered people like us to talk about it.</description>
		<content:encoded><![CDATA[<p>Does it really matter who you are shooting or blowing up?  It is a game that is rated M for mature.  If you are a parent and buy it for underage kids its your fault.  It is a game about shooting people yet depending on who the person is, that makes repulsive.  Cool game, just like cool movies, they do extreme things to sell and it works esp. cause it suckered people like us to talk about it.</p>
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		<title>By: CharlesSignorile</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940504</link>
		<dc:creator>CharlesSignorile</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940504</guid>
		<description>I just played this mission last night, honestly there is not reason for it to be included in the game.  In this mission you are an undercover CIA agent trying to infiltrate a Russian group, at the end of the massacre, the Russians kill you because they know you work for the CIA.  

This mission has nothing to do with the rest of the game (at least as far as I can see so far), and is so completely pointless, and known to be so potentially offensive, that you are asked at the beginning of the game if you want to skip &quot;a potentially offensive&quot; mission.  Im not sure why they included it.</description>
		<content:encoded><![CDATA[<p>I just played this mission last night, honestly there is not reason for it to be included in the game.  In this mission you are an undercover CIA agent trying to infiltrate a Russian group, at the end of the massacre, the Russians kill you because they know you work for the CIA.  </p>
<p>This mission has nothing to do with the rest of the game (at least as far as I can see so far), and is so completely pointless, and known to be so potentially offensive, that you are asked at the beginning of the game if you want to skip &#8220;a potentially offensive&#8221; mission.  Im not sure why they included it.</p>
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		<title>By: Theworldisnotenough</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940363</link>
		<dc:creator>Theworldisnotenough</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940363</guid>
		<description>Jeez a Russian terrorist...</description>
		<content:encoded><![CDATA[<p>Jeez a Russian terrorist&#8230;</p>
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		<title>By: TruthBeTold2</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940346</link>
		<dc:creator>TruthBeTold2</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940346</guid>
		<description>Played the whole game. It&#039;s absolutely incredible. But this scene? Downright pointless. Really, in the scope of the plot, this scene is worthless. It does nothing to advance the story. Which I think, in turn, makes this scene even worse. IW is notorious for pushing the envelope, a good thing for the most part, until you finally reach the point where you&#039;re pushing the envelope . . . to push the envelope (i.e. No Russian).</description>
		<content:encoded><![CDATA[<p>Played the whole game. It&#8217;s absolutely incredible. But this scene? Downright pointless. Really, in the scope of the plot, this scene is worthless. It does nothing to advance the story. Which I think, in turn, makes this scene even worse. IW is notorious for pushing the envelope, a good thing for the most part, until you finally reach the point where you&#8217;re pushing the envelope . . . to push the envelope (i.e. No Russian).</p>
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		<title>By: Cylor</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940191</link>
		<dc:creator>Cylor</dc:creator>
		<pubDate>Thu, 12 Nov 2009 14:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940191</guid>
		<description>&lt;blockquote&gt;I’d read about it and shrugged it off, but now having seen it, I’m shocked at how disturbing it is. Maybe that’s a reaction to the proximity of Fort Hood, maybe it’s the amazing realism of the scene, or maybe it’s the first-person perspective, but somehow this is way more unnerving than it would be in a movie. &lt;/blockquote&gt;
It really, truly is. I hadn&#039;t read about it beforehand and the first time I played through that mission I was genuinely horrified by it from start to finish, in a way that no video game has ever struck me before.

And I honestly think this sort of thing is HELPFUL to our current society, in this sense: it forces people whose awareness of such occurrences in the real world is limited to headline blurbs and short sound bytes to face the reality of it -- albeit in a simulated way -- and to face the true horror of it in such a graphic, unabridged way. Because it then forces you to consider the people who &lt;em&gt;really&lt;/em&gt; commit such atrocities in the real world, and the kind of hatred and sheer evil that would lead someone to carry out something like this with such methodical deliberation.

The game tells you right at the start that you will not be &quot;scored&quot; on this particular mission in any way whatsoever. It is SUPPOSED to be horrifying. It is SUPPOSED to be repulsive. It is SUPPOSED to make you sick. That&#039;s the POINT. And any game that makes you &lt;em&gt;think&lt;/em&gt; on a level like this is an absolute work of art.

No, you do NOT have to actually participate in the slaughter yourself; but you do have to walk along with the butchers, and watch what they are doing. The real kicker, of course, is that no matter what you do (or don&#039;t do), at the end of the mission, the leader of the group turns around and kills YOU, last.</description>
		<content:encoded><![CDATA[<blockquote><p>I’d read about it and shrugged it off, but now having seen it, I’m shocked at how disturbing it is. Maybe that’s a reaction to the proximity of Fort Hood, maybe it’s the amazing realism of the scene, or maybe it’s the first-person perspective, but somehow this is way more unnerving than it would be in a movie. </p></blockquote>
<p>It really, truly is. I hadn&#8217;t read about it beforehand and the first time I played through that mission I was genuinely horrified by it from start to finish, in a way that no video game has ever struck me before.</p>
<p>And I honestly think this sort of thing is HELPFUL to our current society, in this sense: it forces people whose awareness of such occurrences in the real world is limited to headline blurbs and short sound bytes to face the reality of it &#8212; albeit in a simulated way &#8212; and to face the true horror of it in such a graphic, unabridged way. Because it then forces you to consider the people who <em>really</em> commit such atrocities in the real world, and the kind of hatred and sheer evil that would lead someone to carry out something like this with such methodical deliberation.</p>
<p>The game tells you right at the start that you will not be &#8220;scored&#8221; on this particular mission in any way whatsoever. It is SUPPOSED to be horrifying. It is SUPPOSED to be repulsive. It is SUPPOSED to make you sick. That&#8217;s the POINT. And any game that makes you <em>think</em> on a level like this is an absolute work of art.</p>
<p>No, you do NOT have to actually participate in the slaughter yourself; but you do have to walk along with the butchers, and watch what they are doing. The real kicker, of course, is that no matter what you do (or don&#8217;t do), at the end of the mission, the leader of the group turns around and kills YOU, last.</p>
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		<title>By: RAH</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940043</link>
		<dc:creator>RAH</dc:creator>
		<pubDate>Thu, 12 Nov 2009 13:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940043</guid>
		<description>GTA devalues law and order and that bothers me a lot  more. I  have experienced as an adjuster the increase in theft whenever a new version of that game comes out.

  The millions of gamers who  play COD are more patriotic than a lot  of lefty liberals.  This is a very popular  game amoung  American troops. NO  PC and the enemy  is named. Islamists and Russians.

 Yet  I do not see gamers in real life life shoot innocents. They  know the difference.  It  seems that  those of you  you  are so  upset can not discriminate between a game and reality.</description>
		<content:encoded><![CDATA[<p>GTA devalues law and order and that bothers me a lot  more. I  have experienced as an adjuster the increase in theft whenever a new version of that game comes out.</p>
<p>  The millions of gamers who  play COD are more patriotic than a lot  of lefty liberals.  This is a very popular  game amoung  American troops. NO  PC and the enemy  is named. Islamists and Russians.</p>
<p> Yet  I do not see gamers in real life life shoot innocents. They  know the difference.  It  seems that  those of you  you  are so  upset can not discriminate between a game and reality.</p>
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		<title>By: joshlbetts</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940042</link>
		<dc:creator>joshlbetts</dc:creator>
		<pubDate>Thu, 12 Nov 2009 13:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940042</guid>
		<description>Jihad porn</description>
		<content:encoded><![CDATA[<p>Jihad porn</p>
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		<title>By: RAH</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940033</link>
		<dc:creator>RAH</dc:creator>
		<pubDate>Thu, 12 Nov 2009 12:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940033</guid>
		<description>Virtual rape already  exists in other games.</description>
		<content:encoded><![CDATA[<p>Virtual rape already  exists in other games.</p>
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		<title>By: shick</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940008</link>
		<dc:creator>shick</dc:creator>
		<pubDate>Thu, 12 Nov 2009 12:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940008</guid>
		<description>My biggest complaint about this game is that it devalues human life. Shooting enemy combatants is one thing. War, at times, is a necessary evil. 

Ask a soldier who has killed an enemy combatant. Most will tell you they don&#039;t sleep well at night because of it. 

Bringing down a creature made in the image of God is ALWAYS sad.</description>
		<content:encoded><![CDATA[<p>My biggest complaint about this game is that it devalues human life. Shooting enemy combatants is one thing. War, at times, is a necessary evil. </p>
<p>Ask a soldier who has killed an enemy combatant. Most will tell you they don&#8217;t sleep well at night because of it. </p>
<p>Bringing down a creature made in the image of God is ALWAYS sad.</p>
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		<title>By: shick</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2940006</link>
		<dc:creator>shick</dc:creator>
		<pubDate>Thu, 12 Nov 2009 12:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2940006</guid>
		<description>&lt;blockquote&gt;RAH on November 11, 2009 at 8:21 PM&lt;/blockquote&gt;

The problem is that you as the gamer do the shooting.

If that still doesn&#039;t bother you than there probably is no limit as to what virtual unpleasantness would.

How about virtual rape?</description>
		<content:encoded><![CDATA[<blockquote><p>RAH on November 11, 2009 at 8:21 PM</p></blockquote>
<p>The problem is that you as the gamer do the shooting.</p>
<p>If that still doesn&#8217;t bother you than there probably is no limit as to what virtual unpleasantness would.</p>
<p>How about virtual rape?</p>
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		<title>By: shick</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2939998</link>
		<dc:creator>shick</dc:creator>
		<pubDate>Thu, 12 Nov 2009 12:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2939998</guid>
		<description>I loved MW1 but this is over the top. This now places MW2 in the same category as GTA. 
For those who say, &quot;It&#039;s just a video game.&quot; I respond with; if it&#039;s &quot;just a video game&quot; why do you jump when a &quot;virtual person&quot; pops around the corner or why does your heart race when you&#039;re in the middle of battle? Much of it is real in the sense of how it effects you. 

My big question to gamers is this, &quot;Will you play this level over and over until your civilian kills per fired rounds improves?&quot; 

I don&#039;t think I can justify playing the game now.</description>
		<content:encoded><![CDATA[<p>I loved MW1 but this is over the top. This now places MW2 in the same category as GTA.<br />
For those who say, &#8220;It&#8217;s just a video game.&#8221; I respond with; if it&#8217;s &#8220;just a video game&#8221; why do you jump when a &#8220;virtual person&#8221; pops around the corner or why does your heart race when you&#8217;re in the middle of battle? Much of it is real in the sense of how it effects you. </p>
<p>My big question to gamers is this, &#8220;Will you play this level over and over until your civilian kills per fired rounds improves?&#8221; </p>
<p>I don&#8217;t think I can justify playing the game now.</p>
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		<title>By: arteest</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2939959</link>
		<dc:creator>arteest</dc:creator>
		<pubDate>Thu, 12 Nov 2009 10:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2939959</guid>
		<description>The arrogance and elitist attitude of some of the commenters in here is laughable.  I picture them wearing Brooks Brother&#039;s PJ&#039;s and smoking a pipe next to the fire, while lecturing down their noses about what &lt;em&gt;will&lt;/em&gt; and &lt;em&gt;will not&lt;/em&gt; be considered &#039;appropriate&#039; for consumption of the masses.  Aren&#039;t you the same people who expect a person to take responsibility for their actions and not blame any circumstances on said actions?  So why does that stop at a video game?  Can you honestly say that if a young man was arrested for robbing a store and shooting the clerk, that when his lawyer blames it on a past history of playing CoD MW2, that you would accept that line of ****?  Having grown up playing games since the early 80&#039;s, I can say that if a game can influence you like that, you probably had issues to begin with.</description>
		<content:encoded><![CDATA[<p>The arrogance and elitist attitude of some of the commenters in here is laughable.  I picture them wearing Brooks Brother&#8217;s PJ&#8217;s and smoking a pipe next to the fire, while lecturing down their noses about what <em>will</em> and <em>will not</em> be considered &#8216;appropriate&#8217; for consumption of the masses.  Aren&#8217;t you the same people who expect a person to take responsibility for their actions and not blame any circumstances on said actions?  So why does that stop at a video game?  Can you honestly say that if a young man was arrested for robbing a store and shooting the clerk, that when his lawyer blames it on a past history of playing CoD MW2, that you would accept that line of ****?  Having grown up playing games since the early 80&#8242;s, I can say that if a game can influence you like that, you probably had issues to begin with.</p>
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		<title>By: RAH</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2939952</link>
		<dc:creator>RAH</dc:creator>
		<pubDate>Thu, 12 Nov 2009 10:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2939952</guid>
		<description>The success of COD MW 2 with sales of  500 million in the first week beats any  movie. Plus the buyer does get  over 20  hours of play  time. The multiplayer is what  most  gamers enjoy.
As a previous comment indicated the treachery is from an American general which messes up the story.  Wired did a review  and also indicated the story  sucked but the games is very well done.

 For those who mistake killing in a video game with real life. Get a grip. Movies and books and games are not reality and those that play can easily tell the difference. But it  does show the ugliness of war and many  gamers have accepted the idea that bad things like this can happen, At  least a segment of  our population does not stick their head in the sand like our current crop of leaders.</description>
		<content:encoded><![CDATA[<p>The success of COD MW 2 with sales of  500 million in the first week beats any  movie. Plus the buyer does get  over 20  hours of play  time. The multiplayer is what  most  gamers enjoy.<br />
As a previous comment indicated the treachery is from an American general which messes up the story.  Wired did a review  and also indicated the story  sucked but the games is very well done.</p>
<p> For those who mistake killing in a video game with real life. Get a grip. Movies and books and games are not reality and those that play can easily tell the difference. But it  does show the ugliness of war and many  gamers have accepted the idea that bad things like this can happen, At  least a segment of  our population does not stick their head in the sand like our current crop of leaders.</p>
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		<title>By: papa_giorgio</title>
		<link>http://hotair.com/archives/2009/11/11/video-gunning-down-civilians-in-call-of-duty-4/comment-page-2/#comment-2939880</link>
		<dc:creator>papa_giorgio</dc:creator>
		<pubDate>Thu, 12 Nov 2009 06:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=72200#comment-2939880</guid>
		<description>.

I love the game, however, I tried to kill (many times) Makarov and his gang immediately when they started shooting civilians.  After that, because they turn on you and kill you, I tried many times to kill them (grenades, shooting, etc), to no avail.  I ended up walking behind and did not shoot the civs.  There was a graphic content warning at the beginning of the game, this is one of the parts of a level that you would not play if you went the &quot;clean&quot; route.

At any rate, a few scenes in the game upset me (upset as bringing out some deep emotions), like the scene where the general shoots and kills the &quot;roach&quot; and the skull mask compatriot are shot by a superior, and then lit on fire after having gasoline poured on them, from roaches perspective.  I actually cussed at the character -- another scene that would not show up in the &quot;clean&quot; version I am sure.

On another note, we have Spec-Ops and CIA and other embedded persons in our countries history that have seen horrible things done to people but kept &quot;undercover&quot; for the missions sake.  Those are people that this scene also brought to my mind.  At our church we have a Spec-Ops guy (retired) who was part of Sandinista &quot;death squad&quot; hunting teams, he has some pretty amazing stories beyond even that.  He goes down to the VA and counsels soldiers coming back from the theater.  He has taken his experiences and seeing death up close and turned it into an opportunity to heal himself and others.

Side Note: I am salivating for the next Splinter Cell -- my favorite game... where you get to really kill some bad people.  However, Sam Fisher wants to get out of doing what he is doing and they try to kill him, so he goes rouge.  Sam would never kill on the level in COD 6 (Modern Warfare 2)!  I hope.

PapaG

.</description>
		<content:encoded><![CDATA[<p>.</p>
<p>I love the game, however, I tried to kill (many times) Makarov and his gang immediately when they started shooting civilians.  After that, because they turn on you and kill you, I tried many times to kill them (grenades, shooting, etc), to no avail.  I ended up walking behind and did not shoot the civs.  There was a graphic content warning at the beginning of the game, this is one of the parts of a level that you would not play if you went the &#8220;clean&#8221; route.</p>
<p>At any rate, a few scenes in the game upset me (upset as bringing out some deep emotions), like the scene where the general shoots and kills the &#8220;roach&#8221; and the skull mask compatriot are shot by a superior, and then lit on fire after having gasoline poured on them, from roaches perspective.  I actually cussed at the character &#8212; another scene that would not show up in the &#8220;clean&#8221; version I am sure.</p>
<p>On another note, we have Spec-Ops and CIA and other embedded persons in our countries history that have seen horrible things done to people but kept &#8220;undercover&#8221; for the missions sake.  Those are people that this scene also brought to my mind.  At our church we have a Spec-Ops guy (retired) who was part of Sandinista &#8220;death squad&#8221; hunting teams, he has some pretty amazing stories beyond even that.  He goes down to the VA and counsels soldiers coming back from the theater.  He has taken his experiences and seeing death up close and turned it into an opportunity to heal himself and others.</p>
<p>Side Note: I am salivating for the next Splinter Cell &#8212; my favorite game&#8230; where you get to really kill some bad people.  However, Sam Fisher wants to get out of doing what he is doing and they try to kill him, so he goes rouge.  Sam would never kill on the level in COD 6 (Modern Warfare 2)!  I hope.</p>
<p>PapaG</p>
<p>.</p>
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