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	<title>Comments on: Video: Meet Emily</title>
	<atom:link href="http://hotair.com/archives/2008/08/20/video-meet-emily/feed/" rel="self" type="application/rss+xml" />
	<link>http://hotair.com/archives/2008/08/20/video-meet-emily/</link>
	<description>The world’s first, full-service conservative Internet broadcast network</description>
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	<item>
		<title>By: tbrosz</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320729</link>
		<dc:creator>tbrosz</dc:creator>
		<pubDate>Thu, 21 Aug 2008 21:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320729</guid>
		<description>By the way, the real technology advance here is that, according to the film, this was apparently done &lt;em&gt;without any markers &lt;/em&gt;pasted on the actress, which is an amazing improvement over how it&#039;s been done in movies to date.

If you look at the digital actors in movies like &quot;Lord of the Rings&quot; or &quot;Pirates of the Caribbean,&quot; they are pasted with markers all over their faces and bodies.</description>
		<content:encoded><![CDATA[<p>By the way, the real technology advance here is that, according to the film, this was apparently done <em>without any markers </em>pasted on the actress, which is an amazing improvement over how it&#8217;s been done in movies to date.</p>
<p>If you look at the digital actors in movies like &#8220;Lord of the Rings&#8221; or &#8220;Pirates of the Caribbean,&#8221; they are pasted with markers all over their faces and bodies.</p>
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	</item>
	<item>
		<title>By: tbrosz</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320706</link>
		<dc:creator>tbrosz</dc:creator>
		<pubDate>Thu, 21 Aug 2008 20:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320706</guid>
		<description>&lt;blockquote&gt;I miss Max Headroom.

--Pcoop on August 21, 2008 at 7:59 AM

&lt;/blockquote&gt;


I remember how disappointed I was at the time to discover that Max was just Matt Frewer in rubber makeup, not a real digital construct.</description>
		<content:encoded><![CDATA[<blockquote><p>I miss Max Headroom.</p>
<p>&#8211;Pcoop on August 21, 2008 at 7:59 AM</p>
</blockquote>
<p>I remember how disappointed I was at the time to discover that Max was just Matt Frewer in rubber makeup, not a real digital construct.</p>
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	</item>
	<item>
		<title>By: LimeyGeek</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320178</link>
		<dc:creator>LimeyGeek</dc:creator>
		<pubDate>Thu, 21 Aug 2008 18:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320178</guid>
		<description>Whoa.....now I need to know how much time and effort went into making that.

Very impressive.</description>
		<content:encoded><![CDATA[<p>Whoa&#8230;..now I need to know how much time and effort went into making that.</p>
<p>Very impressive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: linlithgow</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320173</link>
		<dc:creator>linlithgow</dc:creator>
		<pubDate>Thu, 21 Aug 2008 18:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320173</guid>
		<description>So, Allah, when did you read Kurzweil&#039;s book? =)</description>
		<content:encoded><![CDATA[<p>So, Allah, when did you read Kurzweil&#8217;s book? =)</p>
]]></content:encoded>
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	<item>
		<title>By: MarkTheGreat</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320145</link>
		<dc:creator>MarkTheGreat</dc:creator>
		<pubDate>Thu, 21 Aug 2008 17:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320145</guid>
		<description>Animation has come a long way in the last 30 years.

Who knows how far it will go in the next 30 years.

I believe that in 30 years, it will be possible for top end animation software to create people and voices that are indistinguishable from the real thing.  10 years after that, home hobbiests will be doing it.

The era of the Hollywood star is rapidly coming to a close.</description>
		<content:encoded><![CDATA[<p>Animation has come a long way in the last 30 years.</p>
<p>Who knows how far it will go in the next 30 years.</p>
<p>I believe that in 30 years, it will be possible for top end animation software to create people and voices that are indistinguishable from the real thing.  10 years after that, home hobbiests will be doing it.</p>
<p>The era of the Hollywood star is rapidly coming to a close.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chakra Hammer</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320082</link>
		<dc:creator>Chakra Hammer</dc:creator>
		<pubDate>Thu, 21 Aug 2008 17:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320082</guid>
		<description>&lt;blockquote&gt;    Actually one only needs texture shots to build an animated actor. This can be done on a pc with 3D studio max and adobe after effects.&lt;/blockquote&gt;

&lt;blockquote&gt;Yeah, but can you fool somebody into thinking it’s a real person? That uncanny valley thing dominigan mentioned. They’re still not there yet, but they’re obviously getting closer.

Jim Treacher on August 20, 2008 at 11:50 PM&lt;/blockquote&gt;

Have a look at zbrush, check out the gallery. enjoy

http://www.pixologic.com/home.php</description>
		<content:encoded><![CDATA[<blockquote><p>    Actually one only needs texture shots to build an animated actor. This can be done on a pc with 3D studio max and adobe after effects.</p></blockquote>
<blockquote><p>Yeah, but can you fool somebody into thinking it’s a real person? That uncanny valley thing dominigan mentioned. They’re still not there yet, but they’re obviously getting closer.</p>
<p>Jim Treacher on August 20, 2008 at 11:50 PM</p></blockquote>
<p>Have a look at zbrush, check out the gallery. enjoy</p>
<p><a href="http://www.pixologic.com/home.php" rel="nofollow">http://www.pixologic.com/home.php</a></p>
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	</item>
	<item>
		<title>By: Akzed</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1320000</link>
		<dc:creator>Akzed</dc:creator>
		<pubDate>Thu, 21 Aug 2008 17:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1320000</guid>
		<description>I don&#039;t get it.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t get it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HotAirExpert</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319789</link>
		<dc:creator>HotAirExpert</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319789</guid>
		<description>I am waiting for the DUKE to come back</description>
		<content:encoded><![CDATA[<p>I am waiting for the DUKE to come back</p>
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	</item>
	<item>
		<title>By: Esthier</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319726</link>
		<dc:creator>Esthier</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319726</guid>
		<description>&lt;blockquote&gt;DaveS on August 20, 2008 at 9:42 PM
hadsil on August 20, 2008 at 9:33 PM
&lt;/blockquote&gt;

Like Jim and Allah said, it isn&#039;t just to recreate a person, which is what they showed at the end of the clip.

Even still though, if all they do is recreate her and use the recreation instead of her, then they don&#039;t have to pay her for acting and only for her voice.</description>
		<content:encoded><![CDATA[<blockquote><p>DaveS on August 20, 2008 at 9:42 PM<br />
hadsil on August 20, 2008 at 9:33 PM
</p></blockquote>
<p>Like Jim and Allah said, it isn&#8217;t just to recreate a person, which is what they showed at the end of the clip.</p>
<p>Even still though, if all they do is recreate her and use the recreation instead of her, then they don&#8217;t have to pay her for acting and only for her voice.</p>
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	</item>
	<item>
		<title>By: GeneSmith</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319643</link>
		<dc:creator>GeneSmith</dc:creator>
		<pubDate>Thu, 21 Aug 2008 14:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319643</guid>
		<description>&lt;blockquote&gt;you can hire digital artists to do this for 5 mill and pay a voice actor 100 bucks to read the dialogue?&lt;/blockquote&gt;

Do it Conan O&#039;Brian-style, simple green-screenning of a head shot of the actor and somebody else&#039;s mouth moving. Cheesey but cheap.</description>
		<content:encoded><![CDATA[<blockquote><p>you can hire digital artists to do this for 5 mill and pay a voice actor 100 bucks to read the dialogue?</p></blockquote>
<p>Do it Conan O&#8217;Brian-style, simple green-screenning of a head shot of the actor and somebody else&#8217;s mouth moving. Cheesey but cheap.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DaveC</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319562</link>
		<dc:creator>DaveC</dc:creator>
		<pubDate>Thu, 21 Aug 2008 14:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319562</guid>
		<description>eyes and mouth need some work.. but overall, very good job.. 

Liked the &#039;Westworld&#039; reference..</description>
		<content:encoded><![CDATA[<p>eyes and mouth need some work.. but overall, very good job.. </p>
<p>Liked the &#8216;Westworld&#8217; reference..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tanya</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319371</link>
		<dc:creator>Tanya</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319371</guid>
		<description>Whoever re-did her eye makeup needs a new job. She looks like she has consumption.</description>
		<content:encoded><![CDATA[<p>Whoever re-did her eye makeup needs a new job. She looks like she has consumption.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pcoop</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319362</link>
		<dc:creator>Pcoop</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319362</guid>
		<description>I miss Max Headroom.</description>
		<content:encoded><![CDATA[<p>I miss Max Headroom.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drjohn</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319361</link>
		<dc:creator>drjohn</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319361</guid>
		<description>The best part is thinking that soon no one will need George Clooney.</description>
		<content:encoded><![CDATA[<p>The best part is thinking that soon no one will need George Clooney.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MarkTheGreat</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319341</link>
		<dc:creator>MarkTheGreat</dc:creator>
		<pubDate>Thu, 21 Aug 2008 10:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319341</guid>
		<description>It won&#039;t be too much longer before computer generated voices are indistinguishable from real ones.</description>
		<content:encoded><![CDATA[<p>It won&#8217;t be too much longer before computer generated voices are indistinguishable from real ones.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: soundingboard</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319326</link>
		<dc:creator>soundingboard</dc:creator>
		<pubDate>Thu, 21 Aug 2008 08:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319326</guid>
		<description>Will it move to France in JMAC is elected?</description>
		<content:encoded><![CDATA[<p>Will it move to France in JMAC is elected?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saved</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319312</link>
		<dc:creator>saved</dc:creator>
		<pubDate>Thu, 21 Aug 2008 07:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319312</guid>
		<description>With the reaction of some of contributors here, I think eHarmony could use Emilys for matches.</description>
		<content:encoded><![CDATA[<p>With the reaction of some of contributors here, I think eHarmony could use Emilys for matches.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Halley</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319310</link>
		<dc:creator>Halley</dc:creator>
		<pubDate>Thu, 21 Aug 2008 06:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319310</guid>
		<description>Once the technology to create lifelike, uh, females, moves into the price range of home computers....  just imagine.</description>
		<content:encoded><![CDATA[<p>Once the technology to create lifelike, uh, females, moves into the price range of home computers&#8230;.  just imagine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hisfrogness</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319301</link>
		<dc:creator>hisfrogness</dc:creator>
		<pubDate>Thu, 21 Aug 2008 05:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319301</guid>
		<description>The real benefit is for video games. Rigging a character and then manipulating that character in a real-time interactive environment.</description>
		<content:encoded><![CDATA[<p>The real benefit is for video games. Rigging a character and then manipulating that character in a real-time interactive environment.</p>
]]></content:encoded>
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		<title>By: Right Tracker</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319259</link>
		<dc:creator>Right Tracker</dc:creator>
		<pubDate>Thu, 21 Aug 2008 04:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319259</guid>
		<description>No offense AP, but it&#039;s actually the lack of imperfections that give it away as fake.  :o)</description>
		<content:encoded><![CDATA[<p>No offense AP, but it&#8217;s actually the lack of imperfections that give it away as fake.  :o)</p>
]]></content:encoded>
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	<item>
		<title>By: Ortzinator</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319258</link>
		<dc:creator>Ortzinator</dc:creator>
		<pubDate>Thu, 21 Aug 2008 04:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319258</guid>
		<description>Two words: &lt;a href=&quot;http://en.wikipedia.org/wiki/Uncanny_valley&quot; rel=&quot;nofollow&quot;&gt;uncanny valley&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Two words: <a href="http://en.wikipedia.org/wiki/Uncanny_valley" rel="nofollow">uncanny valley</a>.</p>
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	</item>
	<item>
		<title>By: MirCat</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319250</link>
		<dc:creator>MirCat</dc:creator>
		<pubDate>Thu, 21 Aug 2008 04:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319250</guid>
		<description>&lt;blockquote&gt;

Rise of the voice actors is imminent.

Who needs to pay 20 mill for Tom Cruise to sparkle up a Nazi film with his shiny big teeth when you can hire digital artists to do this for 5 mill and pay a voice actor 100 bucks to read the dialogue?

Mindcrime on August 20, 2008 at 9:31 PM&lt;/blockquote&gt;

CG/Cartoon movies are still using real actors for it.  But like you can take a dumpy actor and makem look the hawtness. Playboy&#039;s been doing this for years.

- The Cat

P.S. Will make it so much easier to frame someone.</description>
		<content:encoded><![CDATA[<blockquote>
<p>Rise of the voice actors is imminent.</p>
<p>Who needs to pay 20 mill for Tom Cruise to sparkle up a Nazi film with his shiny big teeth when you can hire digital artists to do this for 5 mill and pay a voice actor 100 bucks to read the dialogue?</p>
<p>Mindcrime on August 20, 2008 at 9:31 PM</p></blockquote>
<p>CG/Cartoon movies are still using real actors for it.  But like you can take a dumpy actor and makem look the hawtness. Playboy&#8217;s been doing this for years.</p>
<p>- The Cat</p>
<p>P.S. Will make it so much easier to frame someone.</p>
]]></content:encoded>
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	<item>
		<title>By: spmat</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319232</link>
		<dc:creator>spmat</dc:creator>
		<pubDate>Thu, 21 Aug 2008 04:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319232</guid>
		<description>Eyes. Mouth. Those will take 10 years or more to get across the vast chasm which is the zombie effect, i.e. so close to real that it looks like a &lt;a href=&quot;http://www.youtube.com/watch?v=Fcn4p213Zg8&quot; rel=&quot;nofollow&quot;&gt;creepy dead thing&lt;/a&gt;.

Humans are exquisitely designed to recognize faces, specifically human faces. If it&#039;s not human, if you can&#039;t look in the eye and see a soul there, we&#039;ll reject it. There&#039;s a reason why Pixar spends years perfecting photo-realistic background animations so they can put cartoon humans in front of them. You either allow the human to inject a soul into an animated character through anthropomorphization or you give him a human with a soul; don&#039;t try to split that difference.</description>
		<content:encoded><![CDATA[<p>Eyes. Mouth. Those will take 10 years or more to get across the vast chasm which is the zombie effect, i.e. so close to real that it looks like a <a href="http://www.youtube.com/watch?v=Fcn4p213Zg8" rel="nofollow">creepy dead thing</a>.</p>
<p>Humans are exquisitely designed to recognize faces, specifically human faces. If it&#8217;s not human, if you can&#8217;t look in the eye and see a soul there, we&#8217;ll reject it. There&#8217;s a reason why Pixar spends years perfecting photo-realistic background animations so they can put cartoon humans in front of them. You either allow the human to inject a soul into an animated character through anthropomorphization or you give him a human with a soul; don&#8217;t try to split that difference.</p>
]]></content:encoded>
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	<item>
		<title>By: TexasDan</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319217</link>
		<dc:creator>TexasDan</dc:creator>
		<pubDate>Thu, 21 Aug 2008 04:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319217</guid>
		<description>What none of you realize is that all the Chinese athletes are actually CGI.</description>
		<content:encoded><![CDATA[<p>What none of you realize is that all the Chinese athletes are actually CGI.</p>
]]></content:encoded>
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		<title>By: urbancenturion</title>
		<link>http://hotair.com/archives/2008/08/20/video-meet-emily/comment-page-1/#comment-1319216</link>
		<dc:creator>urbancenturion</dc:creator>
		<pubDate>Thu, 21 Aug 2008 04:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://hotair.com/?p=23254#comment-1319216</guid>
		<description>they&#039;re getting better, but there&#039;s still something about the teeth and the corners of the mouth that aren&#039;t quite right (there were similar problems in that last animated whats-its-thing)</description>
		<content:encoded><![CDATA[<p>they&#8217;re getting better, but there&#8217;s still something about the teeth and the corners of the mouth that aren&#8217;t quite right (there were similar problems in that last animated whats-its-thing)</p>
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